What is Generative Art?
Since the late 1980’s, a new, unconventional type of art, also known as Generative Art has risen, which is art, formed entirely by machines. It may also be called as the ‘Geek’s Art’. It is achieved by those working in the popular culture - be it games, film, music et cetera. This field of generatively art has been inspired by concepts borrowed from cognitive science and even Artificial Intelligence.
Example of Generative Art
The terms ‘generative art’ and ‘computer art’ have mingled since the very early days. The first exhibition about Generative Art was known as ‘Generative Computergraphik’, and was held by Georg Nees in Feb 1965. Since 1998, a series of conferences have been held at Milan, which focuses on Generative Art. Computer generated art, however the rules are at heart. The community believes that this type of art be generated from a set of rules, or constraints. Coming to cognitive science, many artist have been influenced by the worldly science, so much so that Hubert Duprat turned to biology for his art,while others have exploited physical and biological de-generation to produce their art. A very strict definition of Computer Generated-art would insist that (df.) the artwork results from some computer program being left to run by itself, with zero interference from the human artist.
Art and Geeks mayn’t cross each others way ever. And, it is the very basic reason why many people feel that computers are the very antithesis of art. Some philosophers believe that art involves the expression and communication of human experience. As computer generative art is obviously done by the computer, when the human or the artist operating the computer is away, it cannot obviously be termed art. As computer runs or generates art, with its own set of rules or constraints, and as art is all about creative and out-of-the-box thinking, computer generated art is often not taken seriously by many people.
Major ‘traditional’ art galleries have however termed both computer generated as well as traditional art as two players in the same ball park. As said correctly in the paper, it is not ideal to write a lengthy piece on a ‘slippery type of art’ . I also like how the author ends the piece with a rhetoric, “But is it art, really?”
Example of Generative Art
The terms ‘generative art’ and ‘computer art’ have mingled since the very early days. The first exhibition about Generative Art was known as ‘Generative Computergraphik’, and was held by Georg Nees in Feb 1965. Since 1998, a series of conferences have been held at Milan, which focuses on Generative Art. Computer generated art, however the rules are at heart. The community believes that this type of art be generated from a set of rules, or constraints. Coming to cognitive science, many artist have been influenced by the worldly science, so much so that Hubert Duprat turned to biology for his art,while others have exploited physical and biological de-generation to produce their art. A very strict definition of Computer Generated-art would insist that (df.) the artwork results from some computer program being left to run by itself, with zero interference from the human artist.
Art and Geeks mayn’t cross each others way ever. And, it is the very basic reason why many people feel that computers are the very antithesis of art. Some philosophers believe that art involves the expression and communication of human experience. As computer generative art is obviously done by the computer, when the human or the artist operating the computer is away, it cannot obviously be termed art. As computer runs or generates art, with its own set of rules or constraints, and as art is all about creative and out-of-the-box thinking, computer generated art is often not taken seriously by many people.
Major ‘traditional’ art galleries have however termed both computer generated as well as traditional art as two players in the same ball park. As said correctly in the paper, it is not ideal to write a lengthy piece on a ‘slippery type of art’ . I also like how the author ends the piece with a rhetoric, “But is it art, really?”